Community Led Growth

Outschool

I created and led Outschool GameCon, a virtual gaming convention designed to convert social proof into business value. The event brought together learner interests, brand partnerships, earned media, and paid enrollments,

INDUSTRY

IMPACT

SCOPE

ROLE

PR, community, stakeholder engagement

VP, Comms , Engagement, and PR

Strategic realignment, growth, meaningful ROI

Technology, Edtech

THE CHALLENGE

Outschool wanted to show that engagement could drive measurable business value across the buyer journey. The team needed to show that engagement strategic partnerships could translate to earned media and paid enrollments.

Engagement can be a growth channel.

WHAT I BUILT

Built a convention structure with free public mainstage sessions and paid gaming-themed side stages, creating a clear path from community participation to marketplace activity

01

Freemium-to-Paid

Built the partnership strategy around recognizable gaming and entertainment brands that could signal credibility, create public interest, and strengthen positioning

02

Partnerships as Market Signal

Set the operating protocol for a company-wide activation, creating a repeatable model for moving engagement into enrollment, earned media, and bookings.

03

Company-Wide Launch System

SELECTED WORK

RESULTS

attendance, 8pts above platform average of 85% attendance

94%

of GameCon attendees were new customers, and 8% had only one previous booking

5%

high value PR placements within one month with a syndicated audience of 65M+

5

STRATEGIC IMPACT

1,300%

estimated ROI

Every $1 spent returned $14 in bookings.

Engagement can drive the business.